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DATA INTEGRITY PROTOCOL
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Anto Boyle's Game 47
I think you'll be 'over and out' fairly quick. You don't? Go ahead. Make my day.
PAUSED
HEALTH 100HP
+1HP / sec
WEAPON: PISTOL
CLAYMORES: 0
ENEMIES: 0
KILLS: 0
TIME: 00:00:000
DAMAGE DEALT: 0
DAMAGE TAKEN: 0
CONTROLS
STATUSSTANDBY
FRAMES60
ENEMIES0
PULSE100%
SIMULATION VARIABLES
Hostile Spawn Rate1.5s
GOD MODE (INF HP)
Hostile Speed2.0
PHYSICS ENGINE
Player Speed5.0
HP: 10000
Friction (Drift)0.90
WEAPON SYSTEMS
Projectile Velocity15
Fire Rate (Delay)150ms
(Lower is Faster)
Scatter (Accuracy)0.1
SYSTEM MEMORY
AUTO-SAVE STATE
DEBUGGER
VISION CONSOLE
> System Initialized.
ANTO’S GAME 47
v16.01
0%
INITIALIZING SYSTEMS...
I think you'll be 'over and out' fairly quick. You don't?
Go ahead. Make my day.